![]() ![]() How tough would this be from a technical perspective? Honestly, I don’t know. The very least that should happen is that console makers should insist that story-based Trophies / Achievements are all set to secret. ![]() But surely if it’s all optional, it’s something for MS and Sony to consider.Īnd what about gaming news stories giving away plot-points months in advance? It’s insanely difficult to stop leaks, but surely setting all virtual rewards to ‘secret’ (or disabling them entirely) until the game actually ships would be a step in the right direction. It keeps features from the original mod, by making the game significantly less random, and more about strategy. to make it work with the latest version of Darkest Dungeon. It’d need to work when you’re comparing virtual rewards with your friends, and perhaps runs contrary to the philosophy behind PS4’s ‘What’s New’ stream (and the current obsession with over-sharing on social media), where you’re told about friends’ achievements in games. Download 4 Collections for Darkest Dungeon chevronright. The critical point here is that-when you actually have the game in your possession-you’d have control over how much information the Achievements or Trophies are giving away. ![]()
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